Thursday, December 13, 2007

Worse than 'Nam

Let me show you hell.

Picture this: You're riding a Yoshi. Yoshis die when they touch water. Ignore the fact that that makes NO sense. Anyway, not only do Yoshis die in water, they also die after about 2 minutes. What the hell, Nintendo? Okay, so in two minutes you have to (riding Yoshi) jump some water, stomp into a manhole, walk UNDER the ocean, come out on an island, jump onto a moving boat (avoiding lethal water), ride this boat for a while, jump onto a stationary platform in the middle of the ocean (avoiding lethal water), eat a fruit to prevent Yoshi from dying, jump onto another moving boat (avoiding lethal water), and then jump onto another island (avoiding lethal water). At this point this good-for-nothing can't touch-water Yoshi squirts his juice onto some gelatinous goo on the top of a warp pipe, causing the deadly goop to go away. Enter the pipe.

The second level of hell: Inside this pipe you find yourself at the mouth of a river filled with water (This time water lethal to Mario). You must jump onto a lily in the deadly water (avoiding the lethal water) and use your waer pack to steer yourself down the very speedy river, grabbing 8 red coins along the way. If you die a handful of times, you start the entire process over again.

Only Vault can guide me through this.

Now Koops is fighting the white silhouette of an electric manta ray on a beach by spraying it so it divides. He's surrounded by electric slime. Seriously, what was Nintendo on when they made this game?

Okay, new picture of hell: Koops trying to destroy these Manta rays. I can't vouch for how difficult it is, but it's the first shine of a new level and he's gotten pretty owned 3 times now...Bummer.

-OSK

Haha, she said "lubricate".

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